Adreos Insane Net Dragon Posts: 147 | Jul 13, 2023 2:32 PM Plot: March of the Machines |
Status CompletedType PlotSuseptible Character Types All onworld organic charactersStarted 7/14/23 10:54 PMUpdated 8/31/23 6:45 PMFinshed 8/31/23 5:18 PM
Preplot Information Characters will be becoming synthetic versions of themselves. Three versions are available
Some characters may gain extra abilities such as increased speed, night vision, etc. But no character will gain on board communication systems. No transmitters or receivers will be gained. Character with existing such systems will retain theirs however. Existing cyborgs will either become Mech or Cybernetic categories above, however only their existing biological components will be effected. Characters that are not biological, be it pure energy, mechanical, or such will remain unaffected. Important changes to note:
Plot Overview At 3 am on July 15 several large towers were launched around the planet. One landing twenty miles northwest of Marsilion. From these points outwards spread a transforming everything into metal and synthetic. Metal trees and planets, polymer soil. Only things completely inorganic were unaffected. As the wave spread through the town the buildings were changed, as were the inhabitants, into mechanical versions of themselves. Some look more different then others but all have been changed. The origin of these towers is not yet known.
Plot Information
The Towers The towers are tall, 1300 feet tall (396 meters) of a dark purple/grey material, with a tripod base and several lights lining up. There are beams of energy projecting form the peak to nearby towers in the network, though these may be thousands of miles away. The towers themselves are protected by a massive displacement force field, anything going in that isn't suppose to be shunted to the outside.
The characters Characters will be becoming synthetic versions of themselves. Three versions are available
Some characters may gain extra abilities such as increased speed, night vision, etc. But no character will gain on board communication systems. No transmitters or receivers will be gained. Character with existing such systems will retain theirs however. Existing cyborgs will either become Mech or Cybernetic categories above, however only their existing biological components will be effected. Characters that are not biological, be it pure energy, mechanical, or such will remain unaffected. Important changes to note:
Characters will instinctively know how to use their new bodies, but will still have to learn with practice to be skilled with them. All effected characters must be listed here before entering play. Characters that leave the world (space, pocket dimensions, breaches) will be restored to normal immediately on leaving, and those arriving will be immediately effected on entering) Alternative food A substance has been found that can substitute for biofuel or normal food for individuals requiring this power source. Its seen as a black soup that doesn't really have much of a smell or taste.
Teleporters Teleportation is now available near the tower via a large teleport pad that can hold a box truck. It can take people to Port Arkpoint, Forwen, and the Casmine Alliance.
(See a GM for travel desinations) Lord Horologium It has been repeated by many people a feeling of understanding and gratitude to a Lord Horologium. Nothing is known about this individual yet.
Previous warlords Characters under influence, as notified to their players, will find the following names bad. Either digsuting, or hated.
Lord Ishrane Lord Herien Lord Bakuawna Lord Merga Lord Thane Lord Mirre Lord Ferosh Lord Piera The Towers The towers are tall, 1300 feet tall (396 meters) of a dark purple/grey material, with a tripod base and several lights lining up. There are beams of energy projecting form the peak to nearby towers in the network, though these may be thousands of miles away. The towers themselves are protected by a massive displacement force field, anything going in that isn't suppose to be shunted to the outside.
The characters Characters will be becoming synthetic versions of themselves. Three versions are available
Some characters may gain extra abilities such as increased speed, night vision, etc. But no character will gain on board communication systems. No transmitters or receivers will be gained. Character with existing such systems will retain theirs however. Existing cyborgs will either become Mech or Cybernetic categories above, however only their existing biological components will be effected. Characters that are not biological, be it pure energy, mechanical, or such will remain unaffected. Important changes to note:
Characters will instinctively know how to use their new bodies, but will still have to learn with practice to be skilled with them. All effected characters must be listed here before entering play. Characters that leave the world (space, pocket dimensions, breaches) will be restored to normal immediately on leaving, and those arriving will be immediately effected on entering) Alternative food A substance has been found that can substitute for biofuel or normal food for individuals requiring this power source. Its seen as a black soup that doesn't really have much of a smell or taste.
Teleporters Teleportation is now available near the tower via a large teleport pad that can hold a box truck. It can take people to Port Arkpoint, Forwen, and the Casmine Alliance.
(See a GM for travel desinations) Lord Horologium It has been repeated by many people a feeling of understanding and gratitude to a Lord Horologium. Nothing is known about this individual yet.
Previous warlords Characters under influence, as notified to their players, will find the following names bad. Either digsuting, or hated.
Lord Ishrane Lord Herien Lord Bakuawna Lord Merga Lord Thane Lord Mirre Lord Ferosh Lord Piera Characters
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When C4 comes a knocking, BOOM! | |
Davwyn and Solaria Starwisp and cute minidrake duo Posts: 36[Male] | Jul 18, 2023 1:58 PM Re: March of the Machines |
Rich the Mini-Dragon Mech Pilot: From their new found mechanical bodies it was discovered that Rich's tiny anthro robotic dog form is compatible with Davwyn's mechanical minidrake form. Rich being able to climb inside Dav's back and dock inside as if the minidrake was a large power armor suit. Within Rich is able to pilot Dav while maintaining a empathic connection with Dav's mind allowing Rich to not only fly and control Dav's body as if it were his own, but have Dav stand bipedal and speak through the tiny dragon as if he were Dav. | |
Eli Fluff of Fluffs Posts: 121 | Jul 28, 2023 7:01 PM Re: March of the Machines |
General Lance and the current Mayor will issue an announcement that Marsilion will be working jointly with the other free cities across the planet to investigate and try to put an end to this. In the coming days they will be setting up a joint military base and investigating some anomalies nearby Marsilion. They also issued a warning to report any strange mental effects, especially if they concern something called "Lord Horologium." They will make it public that they think whoever or whatever Lord Horologium is, they're the one responsible for this and they don't have the people's best interests in mind. | |
Thuban Administration Posts: 34 | Aug 1, 2023 10:53 AM Re: March of the Machines |
The Event: Roughly a day after the shift in instinctual behaviors that many mechanized experienced (Let's call it August 1st, a little after dark) an interesting and very bright sky phenomenon occurred. Lines of light shot into and swept around the sky towards the south east of Marsillon. Hundreds of light beams seemed to converge at a location quite far away to the southeast at what seems to be in the deep south of the badlands. The beams of light swept up and down the sky there almost as if advertising the location somehow. Spoiler tag with nothing in it to see if this fixes the mobile issue: Guess mobile skips the first spoiler of a post? For Those Near Towers: Pretty much every tower this side of the planet started firing angrily at something, abruptly starting a charge over nothing in particular and then firing a collection of light beams at the above location. I'm uncertain if they fired nearly forty at once or if each beam required a separate charge. Afterwards the towers all remained glowing yellow, holding a charge and seem to be remaining that way for now. Report to MAF and Allies: "So the good news is, these things CAN be destroyed. The bad news is that it didn't un-mech the region as far as I can tell. Not a lot of plants in the Badlands that can be seen from way up here, so in retrospect that was a flaw with this plan. Oh, and it makes the rest of the towers really angry. Back to good news though, they're really bad at tracking where threats from very far away come from, or maybe that's just cause there was no energy signal for it to track? That light show you just saw was all blind firing. Back to bad news though, even blind firing with a thousand attacks that cover that much ground at damn near the speed of light is hard to dodge. I think I broke a rib... ow." Attached images of a region in the badlands both 'before' and 'after'. It's after dark so the 'after' picture is mostly the lack of leylines to the region in question. Attached video clip of towers spewing lasers from an orbital perspective. The lasers in the start of the clip seem to be focused at least fifty miles away, but getting closer. The clip cuts off before they get too close. Attached are annotations about how many beams seem to fire, charging time, how quickly they seem to pivot, and the estimated force of impact (roughly equivalent to canon fire) with the added note that that's from two hundred plus miles distant and they're potentially stronger up close. Update Fifteen Minutes Later: "Oh, this is probably also really important... the field turning everything biological actually ends far enough away from the planet. Somewhere between 250 to 300 kilometers. Almost really messed things up when the giant rod of metal I was dropping turned back into a tree trunk. Thankfully it turned back when it got closer." Update Two Hours Later: "Oh come on! They replaced it? I guess that makes sense, but it's still annoying. And now they're glowing full time. Hopefully that's a strain on the enemy's resources though, and if they stop... well we know we can destroy these things now and they don't retaliate until after they're hit. I bet if we take them all out at once they'll be helpless for at least two hours. Recommended for tactical consideration." Last Edited by Thuban On Aug 2, 2023 5:22 AM | |
Adreos Insane Net Dragon Posts: 147 | Aug 2, 2023 3:04 AM Re: March of the Machines |
The Event: Roughly a day after the shift in instinctual behaviors that many mechanized experienced (Let's call it August 1st, a little after dark) an interesting and very bright sky phenomenon occurred. Lines of light shot into and swept around the sky towards the south east of Marsillon. Hundreds of light beams seemed to converge at a location quite far away to the southeast at what seems to be in the deep south of the badlands. The beams of light swept up and down the sky there almost as if advertising the location somehow. For Those Near Towers: Pretty much every tower this side of the planet started firing angrily at something, abruptly starting a charge over nothing in particular and then firing a collection of light beams at the above location. I'm uncertain if they fired nearly forty at once or if each beam required a separate charge. Afterwards the towers all remained glowing yellow, holding a charge and seem to be remaining that way for now. Report to MAF and Allies: "So the good news is, these things CAN be destroyed. The bad news is that it didn't un-mech the region as far as I can tell. Not a lot of plants in the Badlands that can be seen from way up here, so in retrospect that was a flaw with this plan. Oh, and it makes the rest of the towers really angry. Back to good news though, they're really bad at tracking where threats from very far away come from, or maybe that's just cause there was no energy signal for it to track? That light show you just saw was all blind firing. Back to bad news though, even blind firing with a thousand attacks that cover that much ground at damn near the speed of light is hard to dodge. I think I broke a rib... ow." <Images attached of location with tower and glowing 'leylines' before and after with leylines broken and region of tower in the badlands very heftily destroyed.> <Clip attached of roughly thirty towers firing a sweeping pattern of lasers converging underneath from what appears to be an orbital perspective. Analysis of attack pattern and properties annotated with clip, including a parting observation, "Clip cut off when they started getting closer because things got hectic. They actually don't hit as hard as I thought they would, but still felt like getting hit by a bus. Not that I've experienced that, but still... ow."> Update Fifteen Minutes Later: "Oh, this is probably also really important... the field turning everything biological actually ends far enough away from the planet. Somewhere between 250 to 300 kilometers. Almost really messed things up when the giant rod of metal I was dropping turned back into a tree trunk. Thankfully it turned back when it got closer." Update Two Hours Later: "Oh come on! They replaced it? I guess that makes sense, but it's still annoying. And now they're glowing full time. Hopefully that's a strain on the enemy's resources though, and if they stop... well we know we can destroy these things now and they don't retaliate until after they're hit. I bet if we take them all out at once they'll be helpless for at least two hours. Recommended for tactical consideration." <Attached clip of a new tower flying towards the location of the previously destroyed tower from the direction of the invisibility dome by Bakuawna's territory.> | |
When C4 comes a knocking, BOOM! | |
Eli Fluff of Fluffs Posts: 121 | Aug 14, 2023 7:22 PM Re: March of the Machines |
On the evening of the 20th, there was a major incident. Air raid sirens sounded and people would've observed the MAF scrambling all aircraft. A few minutes later, Lord Horologium themselves appeared over Marsilion, coming to rest over the lake. They called for "Unit 179827198798423231" to reveal themselves, and deployed stationary machine towers around the city which disrupted extra-spatial effects. After apparently finding their quarry, Lord Horologium then proceeded to take 2% of the transformed population by forcing them to march towards the main tower. General Lance called upon the citizenry to try and stop any who were being taken and also ordered the MAF's FG-2 Bandicoots to fire upon the new stationary towers, damaging them and rendering them inoperable. The mayor was among those who were attempted to be kidnapped, but luckily a guard was able to intervene and immobilize them until the effect passed, at which point they returned to normal. The MAF is going to be investigating the damaged towers Horologium dropped, and ordering citizens to keep their distance. | |
Koen | Aug 31, 2023 6:49 PM Re: March of the Machines |
Plot Review Did you participate in this play? Indirectly What were some things you really liked about the plot? It was a way to get players involved, an overarching story with plot to solve. Where did this plot fail and need to improve? there was a lot going on, and was difficult to follow. How fun was this plot? 8 How was player participation? 8 How was staff participation? 8 How was plot creativity? 8 Would you like more plots like this in the future? Yes | |
Davwyn and Solaria Starwisp and cute minidrake duo Posts: 36[Male] | Aug 31, 2023 6:54 PM Re: March of the Machines |
Plot Review Did you participate in this play? Directly What were some things you really liked about the plot? Everyone got to try out new forms, tons of cross-character interactions happened between both familiar and new characters, and everyone had a chance to get a life changing experience out of their respective roles. On top of that, everyone that was interested was able to play an important part in the event, big or small. Where did this plot fail and need to improve? The only need I saw was we need players to work harder at posting into the forum thread character events going on so everyone is up to speed. Many details were often left out or not mentioned making players have to read gigantic back logs or otherwise suffer missing out on a lot of important details. One big excuse was players not having knowledge of specific events. That doesn't matter. Put OOC details under an OOC information clause, so people know what is going on with the plot. Just make it clear what knowledge most characters would have vs most would not. It was stressful for some players as they felt if they didn't read every log, they couldn't take part. How fun was this plot? 10 How was player participation? 9 How was staff participation? 10 How was plot creativity? 10 Would you like more plots like this in the future? Yes | |