Status CompletedType PlotSuseptible Character Types All in the marsilion areaStarted 12/29/21 2:57 PMUpdated 2/13/22 7:01 PMFinshed 2/13/22 6:56 PM
Preplot Information Participating characters will have a change to a form based on cold. If magical in nature using a hot element it will be flipped to a cold.
For shape changers only one form will be required to change, though additional forms may be changed too at the player's discretion.
Examples: A fox anthro may become an arctic fox anthro. A fire elemental may become an ice elemental. A human may become more fuzzy for warmth. A wolf may become a shaggy furred saber tooth. A lizard may become warm blooded. These are just examples and a complete species change could be in done.
Please note: All changes happen at the start of the plot. Any character in play after the plot starts will not be allowed to sign up.
Sign up is mandatory for characters in the eastern half of town. Some notable places include but are not limited to: Community center, skywolf camp, MAF main base, tech cafe, warf district, a minor park, town square.
Characters that are already cold weather themed in effected regions may not experience changes but should be signed up for other plot elements.
Once a character is signed up please indicate if they may be volunteered for extra plot effects. This is not a guarantee they will, but just makes them eligible. This is OOC volunteer, IC there is no choice.
Plot will start approximately 7PM Infinitas Time (EDT) December 29th, 2021
Plot Overview Approximatly 7PM on December 29th an eruption of icy blue light came from the eastern side of the lake. With this light a tidal with of firely energy of the same color rolled over the lake and the eastern side of the town, changing the people and objects there. A large structure has appeared over the eastern side of the lake itself. Weather has been changed considerably.
Plot Information
Changes to landscape The effected region is large, covering most of the lake, the easern side of town, ranging to the mountains far east. With the center of it being on the eastern lake shore.
The lake is frozen over in ice, this ice does not melt from ambient heat, though local areas may be melted by articial means. This ice is three to five feet thick. Trees in the effected area are replaced with ice spires, down to leaf shapped plate ice. Wildlife in the effected region has transmuted to either arctic wildlife for mundane creatures, or cold themed but non sentient mythic creatures.
The weather has changed too, effecting both the transformed region and surrounding areas. It never raises above 5 Celsius and while snowing often it never gets beyond a foot thick, except in character made piles.
Changes to town Building in the blast radius are changed too. Most buildings are now made of a thick stone, northern wood, or even densely packed snow. While the shape and function of most buildings hasn't, several have. Extra fire pits have appeared int he changed zone, along with thick cobblestone for the streets. Crystal ice, that is a quartz like crystal resembling ice, has replaced all glass and spires have grown up attached to buildings while genuine icicles, some dangerously sized, hang off building overhangs.
Notable building changes
- Community center: No longer has pools, having been replaced with geothermal hot springs. Made mostly of stone. Modern lighting replaced with wall mounted fire torches.
- Tech Cafe: Most furniture made of Crystal Ice, walls made of packed snow. No central heat, only heat from devices and central fire pit.
- Skywolf camp: Cabins replaced with large igloos
- Warf District: Ships docked replaced with giant sleds
- MAF Base: Most buildings now made of snow and crystal ice. Vehicles reduces to sleds and snow mobiles. Aircraft insides filled with ice and inoperable
- Town square: Fountain removed for instead the statue of a an unknown maiden made of crystal ice.
Changes to Characters Characters, normal and NPCs alike, in the altered zone are changed. Instincts change too, though levels or proficiency. (An expert fire mage with ice powers would find themselves an expert ice mage. A novice fire elemental would now be a novice ice elemental)
Characters are free to come and go from the changed zones, though no further changes will take place. If an altered character is magically examined it will seem as though this is their natural state.
Characters with extra plot elements will receive instructions from GMs that may contradict the above.
All effected characters do not feel cold
Ice Fortress On the eastern side of the lake has risen a large fortress like structure made of opaque ice. This is not crystal ice though it does not melt and does not break. The fortress is the size of an old English castle, though lacks any windows and the entrance archway over the edge of the lake is barred. Any perceived openings are covered by an invisible barrier the freezes what touches it.
Attempts to teleport into the fortress are in vain, as anything attempting to teleport inside returns to where it came, encased in solid ice.
Crystal Chest A stereotypical chest, 3 feet wide, two high, and two deep. Made of a rainbow of crystals and a gold band around its rim, this gold band has seven gemstones of different colors, two on the left side, two on the right, two in the front with a large diamond int he central front and a large sapphire on the top. The chest does not open, and attempts to remove it from the effected area result in the chest hitting an impenetrable invisible wall.
Reversions The effected area has been shrinking as spirits have been dealt with. Some characters are eligible to change back if their player wishes.
Weather Break The town is back to normal, and the snow has stopped though the temperature isn't any better yet.
Changes to landscape The effected region is large, covering most of the lake, the easern side of town, ranging to the mountains far east. With the center of it being on the eastern lake shore.
The lake is frozen over in ice, this ice does not melt from ambient heat, though local areas may be melted by articial means. This ice is three to five feet thick. Trees in the effected area are replaced with ice spires, down to leaf shapped plate ice. Wildlife in the effected region has transmuted to either arctic wildlife for mundane creatures, or cold themed but non sentient mythic creatures.
The weather has changed too, effecting both the transformed region and surrounding areas. It never raises above 5 Celsius and while snowing often it never gets beyond a foot thick, except in character made piles.
Changes to town Building in the blast radius are changed too. Most buildings are now made of a thick stone, northern wood, or even densely packed snow. While the shape and function of most buildings hasn't, several have. Extra fire pits have appeared int he changed zone, along with thick cobblestone for the streets. Crystal ice, that is a quartz like crystal resembling ice, has replaced all glass and spires have grown up attached to buildings while genuine icicles, some dangerously sized, hang off building overhangs.
Notable building changes
- Community center: No longer has pools, having been replaced with geothermal hot springs. Made mostly of stone. Modern lighting replaced with wall mounted fire torches.
- Tech Cafe: Most furniture made of Crystal Ice, walls made of packed snow. No central heat, only heat from devices and central fire pit.
- Skywolf camp: Cabins replaced with large igloos
- Warf District: Ships docked replaced with giant sleds
- MAF Base: Most buildings now made of snow and crystal ice. Vehicles reduces to sleds and snow mobiles. Aircraft insides filled with ice and inoperable
- Town square: Fountain removed for instead the statue of a an unknown maiden made of crystal ice.
Changes to Characters Characters, normal and NPCs alike, in the altered zone are changed. Instincts change too, though levels or proficiency. (An expert fire mage with ice powers would find themselves an expert ice mage. A novice fire elemental would now be a novice ice elemental)
Characters are free to come and go from the changed zones, though no further changes will take place. If an altered character is magically examined it will seem as though this is their natural state.
Characters with extra plot elements will receive instructions from GMs that may contradict the above.
All effected characters do not feel cold
Ice Fortress On the eastern side of the lake has risen a large fortress like structure made of opaque ice. This is not crystal ice though it does not melt and does not break. The fortress is the size of an old English castle, though lacks any windows and the entrance archway over the edge of the lake is barred. Any perceived openings are covered by an invisible barrier the freezes what touches it.
Attempts to teleport into the fortress are in vain, as anything attempting to teleport inside returns to where it came, encased in solid ice.
Crystal Chest A stereotypical chest, 3 feet wide, two high, and two deep. Made of a rainbow of crystals and a gold band around its rim, this gold band has seven gemstones of different colors, two on the left side, two on the right, two in the front with a large diamond int he central front and a large sapphire on the top. The chest does not open, and attempts to remove it from the effected area result in the chest hitting an impenetrable invisible wall.
Reversions The effected area has been shrinking as spirits have been dealt with. Some characters are eligible to change back if their player wishes.
Weather Break The town is back to normal, and the snow has stopped though the temperature isn't any better yet.
Characters - Aiden Deirri
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Hare form - White snowshoe
Dragon form - White and fluffy with cryogenic breath weapon
- Character changes — -
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — No
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Alséurei Târiel
Last Updated Feb 2, 2022 6:03 PM
- Character changes — Red eyes change to blueSM1C0 white hair changes to purple spun crystal iceSM1C0 much warmer clothes with ice-like armor plates protruding from parts of vis bodySM1C0 swap retrocognition and maybe aura reading or teleportation for cryokinesis or “cold fusion”/“cold flame” pyrokinesis
- Character changes — No
- Volunter for additonal plot elements — None
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Bryyo
Last Updated Jan 31, 2022 8:42 PM
- Character changes — Dog species changed to Alaskan Malamute
- Character changes — No
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Cela
Last Updated Dec 29, 2021 2:29 PM
- Character changes — -
- Character changes — No
- Volunter for additonal plot elements — None
- Volunter for additonal plot elements —
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Danny Knox
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Fluffy and white winterized Mirachoco
- Character changes — Yes
- Volunter for additonal plot elements — Incluenced by traits of Warth. Easier to loose temper or get upset about simplier things
- Volunter for additonal plot elements — No
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Dat Dem
Last Updated Jan 31, 2022 8:42 PM
- Character changes — Exceedingly fluffy with white fur. Looks like a bold shaped cousin it.
- Character changes — Yes
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Davwyn
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Becomes a white feather-fur covered minidrake with blue eyes. Breath weapon switches from starwisp plasma breath to cryo breath by compressing common gasses to extreme levels and firing them out in a tight beam.
Starwisp light-emitting ability has swapped to Darkwisp light-absorption causing areas to darken around Dav instead of light up.
- Character changes — Yes
- Volunter for additonal plot elements — Influenced by traits of Sloth. Larger desire to be lazy or not do anything. Additonally more willing to sleep in places really shouldn't.
- Volunter for additonal plot elements — No
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Fenrees
Last Updated Jan 31, 2022 8:42 PM
- Character changes — No significant changes, already ice themed, thicker fur
- Character changes — Yes
- Volunter for additonal plot elements — None
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Ferral
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Malamute form now shaggy sabertoothed arctic wolf
- Character changes — Yes
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Fuzzle
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Made out of flexible and unmeltable, but still cold, ice crystal
- Character changes — Yes
- Volunter for additonal plot elements — Incluenced by traits of Gluttony. Hungrier on a normal basis. A preference towards ales.
- Volunter for additonal plot elements — No
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Ina Fortuna
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Shaggier fur in places. Saberteethed.
- Character changes — Yep
- Volunter for additonal plot elements — Influenced by traits of Pride. More prone to boastfulness. A desire to make sculptures.
- Volunter for additonal plot elements — No
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Jacklyn Barbados
Last Updated Jan 31, 2022 8:42 PM
- Character changes — Wereform: Shaggier fur in places.
Humanform to Wolf. Seemingly a smaller version of her wereform.
- Character changes — Yep
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Kalista Phoenix
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Ice pheonix, reds and yellows replaced with blues and cyans. Fire is now a cold fire that freezes rather then burns.
- Character changes — Yes
- Volunter for additonal plot elements — Incluenced by traits of lust. Be it a desire for others or wanting others to desire. May also instead manifest as bloodlust. An influence to prank.
- Volunter for additonal plot elements — No
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Leeron Riao
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Bulkier, thicker fluff, able to speak
- Character changes — Yes
- Volunter for additonal plot elements — Influenced by traits of greed. More prone to wanting things or taking things.
- Volunter for additonal plot elements — No
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Little John
Last Updated Jan 31, 2022 8:42 PM
- Character changes — Made of snow, cannot shapechange. Size changes by adding removing snow, minimum size is half normla size and maximum is 4 feet at the shoulder.
- Character changes — No
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Raphael Bradley
Last Updated Feb 2, 2022 6:03 PM
- Character changes — Becomes extremely floofy, more so than his usual winter coat, not quite to furble levels though.
- Character changes — Yes
- Volunter for additonal plot elements — None
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Rayana
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Species changes from golden eagle to bald eagleSM1C0 swap feathers for floofy furSM1C0 put on some winter weight, changing from dancer's body to thicc
- Character changes — No
- Volunter for additonal plot elements — None
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Rex
Last Updated Feb 2, 2022 6:03 PM
- Character changes — Shaggy white furred and fur winged arctic sky wolf
- Character changes — No
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Rich
Last Updated Jan 19, 2022 4:50 PM
- Character changes — None, already winter themed as husky
- Character changes — No
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Samuel Orion
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Anthro arctic fox
- Character changes — No
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Sato Odiea
Last Updated Feb 2, 2022 6:03 PM
- Character changes — White stripe less coat for snow camouflage
- Character changes — No
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Solaria Starwisp
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Solaria becomes full darkwisp aka blackhole wisp instead of typical white starwisp in form.
Solaria absorbs heat instead of emitting it and Solaria's illusion abilities become mainly subtractive in light effects causing her illusions to look like black where she would use white, and all colours are only achieved by subtrative effects. Solaria's ability to darken areas is no longer limited, but she can no longer significantly brighten anything while in this form.
- Character changes — Yes
- Volunter for additonal plot elements — None
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Tagor
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Beast form now dark colored snow leopard instead of dark colored leopard
- Character changes — No
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Takilaria
Last Updated Jan 31, 2022 8:42 PM
- Character changes — Extra floofy fur. Ice element instead of wind, able to swim through normal ice. (Not Crystal ice or special ice) like normal water
- Character changes — No
- Volunter for additonal plot elements — None
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Tara Havil
Last Updated Feb 2, 2022 6:03 PM
- Character changes — Arctic Fox, still two tails. Mix of Cold and Electrical powers would give her magnetic capabilities for the duration of this change.
- Character changes — No
- Volunter for additonal plot elements — None
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Telia Rhinehart
Last Updated Jan 19, 2022 4:50 PM
- Character changes — Ice blue with loss of wings and fire breath, but gaining the ability to form ice armor and the ability to phase through ice and snow like its not there when she wants to.
- Character changes — Yes
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Thomas O'Rua
Last Updated Feb 2, 2022 6:03 PM
- Character changes — -
- Character changes — No
- Volunter for additonal plot elements — None
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Trenton Vect
Last Updated Jan 31, 2022 8:42 PM
- Character changes — Human to Kobold. Fluffy variety, lanky as well.
- Character changes — Yep
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
- Tristan
Last Updated Feb 2, 2022 6:03 PM
- Character changes — Large bulky ferral wolf, ice blue in color. Easily 5 times normal mass, Can make teeth red hot in a powerful bite.
- Character changes — -
- Volunter for additonal plot elements — -
- Volunter for additonal plot elements — Yes
- Additional Changes —
- Additional Changes —
- Eligable for Reversioni —
- Eligable for Reversioni —
Postplot Information After the last spirit has been destroyed the mysterious energy wave that started this rolled over the town in reverse, undoing most of the changes. Some places of packed snow construction or crystal ice remain. Some architectural changes linger, though most have reverted back.
Character in play after the plot starts may not be signed up without expressed GM permission due to circumstances.
However it is not a victory without cost. There is a large deathtoll about hundred and fifty, and half of the injured, some critical. Its is a time to mourn, recover, and move on.
(OOC: If a player wants to get rid of a charactrer this is a good time to do so) |